Simple Datapack that allows Ancient Cities to generate across every dimension, including the overworld surface
- 4 new types of Ancient Cities (overworld, overworld_surface, nether, end)
- note: the new Ancient Cities look and function exactly the same as vanilla
- Surface Ancient Cities spawn in all biomes except oceans, rivers, beaches and stony shores
- Underground Ancient Cities have been extended to all biomes and also are now able to spawn up to y=-28
- Nether Ancient Cities spawn strictly at y=34 across all biomes except basalt deltas
- End Ancient Cities generate on the surface of the End Highlands Biome to prevent them from spawning in the void
- new /locate commands for creative mode to make finding every new type of ancient city easier
- Vanilla Ancient Cities are no longer able to generate
Installation Instructions:
Download the .zip file of the datapack
When creating a new world select the "datapacks" option and add the downloaded file here
If you are playing on an existing world open your world folder
From there navigate to the "datapacks" folder and drop the downloaded file here
note that you will have to explore new chunks to see the new ancient cities

