Awesome Mode
Not really, it's an awful troll pack.
Features
- All player-worn armor has double the protection (To balance the garbage)
- Cows, sheep, pigs and chickens drop more food
- Eating raw food has a 50% chance to give you hunger for 15 seconds
- Enchanted golden apples can be crafted from their legacy recipe
- A random inventory slot is wiped on death
- Creepers instantly explode when close
- Creepers have a 20% chance to become supercharged on spawn
- Creepers no longer make area effect clouds
- Skeletons spawn 2 more skeletons nearby on spawn
- Zombies have a 50% chance to turn into a baby on spawn
- Endermen agro when within 16 blocks, even without looking at them (Not in The End though)
- Pigmen agro when within 16 blocks, even without hitting them
- Blindness when underwater (which also means no swimming), unless you have water breathing
- Fire stays around until you jump in water, and leaves a fire trail
- Magma blocks light you on fire if you don't sneak
- All nearby animals will panic when an animal gets hit
- The ender dragon will periodically shoot fireballs at the nearest player
- Shulkers will occasionally fire extra bullets
- Custom death messages to make fun of your skill issues
- Stonecutters hurt when stood on
- Cobwebs slow you down a lot more
- Sleeping with no roof or in darkness will cause monsters to come from under the bed
- Tridents cause strong lightning strikes when hitting blocks or entities, always
- Death counts are shown in the player list
- Health counts are shown below player names
- Difficulty is locked to Hard
- Mobs have a chance to become "infernal"
Infernal mobs in this datapack are nothing like the ones from the Infernal Mobs mod. Their changes are slightly randomized, but the jist is they get strength, resistence, speed, knockback resistence and health boost randomly added if chosen to become infernal.
Configuration
You can open the configuration menu using /function awesome:rules/menu. Make sure to click Run Command
after pressing the save button so your changes actually save.
There is no easy way to configure serverside without manually setting scoreboard and running update functions. Better get an admin on!
Gamerules
Some of these are (re)set to their default values, this is just a list of what the datapack explicitly sets them to on load.
- Keep Inventory is
enabled - Immediate Respawn is
enabled - Default death messages are
disabled - Mob Spawning is
enabled - Monster Spawning is
enabled - Phantom Spawning is
enabled - Patrol Spawning is
enabled - Warden Spawning is
enabled - Wandering Trader Spawning is
enabled - Command Blocks are
enabled - Command Block Output is
enabled - Admin Command Logs are
enabled - TNT Explosions are
enabled - Explosion Drop Decay is
disabled - Forgive Dead Players is
disabled - Universal Anger is
enabled - Water Source Conversion is
enabled - Lava Source Conversion is
enabled - Spectator Chunk Generation is
enabled - Mob Spawners are
enabled - Fall Damage is
enabled - Freeze Damage is
enabled - Fire Damage is
enabled - Drowning Damage is
enabled - Ender Pearl Persistence is
enabled - Limited Crafting is
disabled - Locator Bar is
disabled
