Overview
- Adds the spin enchantment, compatible with all swords.
- Allows you to throw spinning sword projectiles that deal the same damage as the base weapon.
- Automatically returns to your inventory if caught.
- If miss, the sword will orbit you instead, continuing to damage enemies on its path.
- Higher levels of Spin increases orbit time.
- Incompatible with sweeping edge.
- Knockback increases flight speed and therefore distance, as well as spin speed.
- Has a cooldown to prevent spamming.
Notable features
- The thrown projectile inherits the weapon's attributes, meaning it can work with any items and deal the correct amount of damage.
- Works correctly with sharpness, smite and bane of arthropods 1-5. (even slows spiders on hit! Does anyone even know bane does that lol)
- Works mostly as expected with fire aspect. (a bit janky on players because I had to use fire charges, mobs are fine though)
- Fully vanilla and multiplayer compatible.
- Works with every items in the game if given via commands. If you want to put this on a scythe, you can.
- Returns to your offhand if thrown from that slot. Neat!
Final notes
- Join the discord server to report bugs or suggest features/ports.

