Mob·Vampire Golem
The Summoning Method
When players defeat an iron golem, there is a 5% chance to drop an iron golem spawn egg, and it cannot be influenced by Looting.
Use the crafting table and craft the following recipe (4 iron golem spawn eggs, 2 end crystals, 2 ghast tears, 1 nether star).

Right-click to summon the Vampire Golem after crafting.
Mob Data
Health: 1000
Armors: a suit of netherite armor (Protection IV, Unbreakable).
Weapons: netherite sword (Sharpness V, Smite V, Unbreakable).
Attributes: Knockback resistance 1000.
Skills
Teleport Chase: Deals 4Health damage to non-target mobs within 10 blocks and heals itself for 4Health. When the Vampire Golem's target moves more than 8 blocks away, it teleports to the target, with a 1-second cooldown.
Flame Ring: At phase 1, only flame particles. At phase 2 and 3, there are both flame and soul fire particles. Any entities within the flame ring will take 2Health flame damage.
phase 1 (666~1000Health)
Vampirism: When the Vampire Golem hits a target, it generates flame particles and heals for 10Health.
phase 2 (333~666Health)
Vampirism: Heals for 20Health per hit.
Invincibility phase: The Vampire Golem has a 0.6-second invincibility period after being hit. If attacked again during the invincibility window, the invincibility time is reset.
phase 3 (0~333Health)
Vampirism: Heals for 50Health per hit.
Continuous healing: Heals itself for 1Health per tick.
Continuous damage: Deals 10Health damage to the target and generates white particles. Invincibility phase: Same as phase 2.
Phase:Reborn
Regardless of the phase at death, the Vampire Golem will reborn near the player, emitting green particles, with all traits same as phase 3.
Weapons
Mythical Sword
Acquisition Method
Rename a Netherite sword to "Mythical Sword" using an anvil;
Throw this sword together with a Vampire Golem spawn egg to obtain the sword.
Skills
Buffs: Clears some debuffs and give night vision&saturation effects.
Left-click: Deals damage in an 8x8 area around the player, dealing 20Health + 5% of the target's maximum health, healing the player for 4Health and generates sword aurablade particle at the target.

Special Attack: When holding the sword, every 5 seconds, all entities in an 8x8 area take 50Health damage with an anvil sound.
Teleportation: If there is water or air in the direction the player is facing, right-click to teleport forward. If there is a block, it will show the message "The aim isn't in air or water."
To avoid suffocation, the player will continuously teleport upward until they are in the air.
Mythical Bow
Acquisition Method
Rename a bow to "Mythical Bow" using an anvil;
Throw this bow together with a Vampire Golem spawn egg to obtain the bow.
Enchantments: Power V, Punch V, Infinity V, Flame Arrows V.
Skills
This bow has a skill cooldown of 5 seconds. When the bow is held, it will display "Shoot!" (Cooldown complete) or "Mythical Bow's cool down is [cooldown ticks]" in the inventory.
When the cooldown is finished, shooting an arrow will cause it to have a sonic boom trail, grab surrounding entities, deal 5Health damage for 1.75 seconds, and then cause an explosion that deals 10% of the entity's maximum health as damage.
Some Other Information
The background music is from the Lost Ark track "몽환의 아스탤지어 (유저피셜 찬미버전, feat. 김선덕)" ("Astalgia of Phantasm (feat. Kim Seonduk)"), inspired by the second phase BGM of the Headhunter EX.
The Vampire Golem used to be created with command blocks, but the author has only been learning datapacks for a week (as of March 28).
Installation Instructions
Download the zip file and extract it.
Place the "Vampire Golem Battle BGM" into the resource pack folder.
Place the "Vampire Golem V4" into the datapack (Datapacks) folder.
