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This datapack adds a lot of things like craftable grass blocks, horse armour, carpet, flint and steel with iron nuggets changing the durability, better (more logical as well) stair crafting and so much more!
Exact list of features:
Feature 1
When you mine reinforced deepslate, you need a netherite pickaxe for it to ALWAYS drop 6 cobbled deepslate, 1 diamond and enough iron to exactly add up to 2 iron blocks!
The crafting recipe is:
Feature 2
More crafting recipes! For example:
Cobwebs:
Crafting cobwebs! Because I like my cobwebs renewable.
Wool and carpets:
Better carpets! I mean seriously, two 1 metre cubed blocks equals 3 ONE-PIXEL HIGH flimsy carpets. I changed that! Two wool blocks equals 8 carpets!
Four carpets equals 1 block!
Even works on moss. Wow!
Is this a bit too OP?
Craftable horse armour!
Works with any carpet, can craft diamond, gold, iron and leather horse armour (no chain horse armour... yet)
Chainmail armour! How useless.
Yk, because it's so strange you can't do this, so now you can!
Feature 3
Different mob drops!
Iron golems that you made drop more! This is what I got from killing an iron golem that I made!
And this is from an iron golem that spawned naturally:
This encourages players to create their own iron golems when exploring caves, as the players will get their iron back when the iron golem dies. On top of that, it also makes all those iron golem farms need more creativity to prevent the storage from clogging up with all those nuggets!
Feature 4
This adds WAY better loot! Right now the loot is... mediocre at best. I mean late-game it's so much of a daunting task to get a conduit or find the silence armour trim because it looks the best. I made them easier to find and require much less grinding as well, encouraging players to explore the perilous ancient cities.
Ancient cities
This makes the silence armour trim easier to find, it also makes notch apples more common!
Buried treasure
Adds more nautalis shells in there and coral blocks (I will make a way to convert coral blocks into coral fans and coral soon!)
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After:
Desert Temple
The loot in the desert temple is relatively bad, to say the least. Sand and gunpowder... and ooh, yes, more sand! I fixed that. While the loot is a bit too OP for an easy structure, I am soon going to revamp the structure to raise the difficulty a little.
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Nether Fortresses
The loot has always looked bare. I'll let the GIFs explain.
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Villager chest changes
I revamped literally every single villager chest, soooooo yeah
Feature 5
Anvils break stuff. Basically if an anvil does what you expect to happen, it happens. If they're falling they turn stone bricks to cracked stone bricks, stone to cobblestone, cobblestone to gravel, grass to dirt, destroy ice and leaves, and (my personal favourite) it squishes dirt and gravel into coarse dirt, because firstly you craft coarse dirt with dirt and gravel, and secondly because why not.












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