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Curses Removed

Мод NeoForge

Curses Removed — мод для Майнкрафт на NeoForge, убирает проклятые зачарования: снимает их с предметов и блокирует команду /enchant.

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Curses Removed

Curses Removed is a NeoForge 1.21.1 mod that keeps curse enchantments out of normal gameplay by detecting enchantments tagged as minecraft:curse and removing them from items.

Features

  • Detects curse enchantments through the shared minecraft:curse enchantment tag.
  • Supports vanilla curses and curse enchantments added by other mods when they use the curse tag.
  • Removes curses from regular enchanted items.
  • Removes curses from enchanted books through stored enchantment cleanup.
  • Cleans player inventories during gameplay.
  • Cleans dropped item entities when they enter the world.
  • Blocks curse enchantments applied through /enchant.
  • Removes vanilla curse entries from normal enchantment tooltip ordering and non-treasure tag participation.

Gameplay

Tag-Based Curse Detection

The mod does not hardcode only minecraft:binding_curse and minecraft:vanishing_curse for runtime cleanup. Instead, it checks whether each enchantment is in minecraft:curse, so properly tagged curse enchantments from other mods are handled automatically.

Item Cleanup

Whenever cursed enchantments are found on an item, they are stripped from the enchantment component while the item itself remains intact. This applies to both:

  • DataComponents.ENCHANTMENTS
  • DataComponents.STORED_ENCHANTMENTS

That means cursed tools, armor, weapons, and enchanted books are all cleaned.

Command Blocking

The vanilla enchantment registry still keeps curse IDs registered for compatibility, but curse enchantments cannot be successfully applied through /enchant. Attempts to apply a tagged curse fail with:

Curse enchantments are disabled.

Compatibility

Modded Curses

Other mods can add new curse enchantments. As long as those enchantments are tagged with minecraft:curse, Curses Removed will detect and strip them without needing a dedicated compatibility patch.

Registry Safety

Curse enchantment IDs may still appear in command suggestions because they remain registered. This avoids breaking datapacks, loot tables, saved data, or other mods that reference those enchantment IDs, while still preventing curse enchantments from staying on items or being applied successfully.

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