EntityBatch is a lightweight client-side performance mod for Minecraft 1.21.11 that boosts FPS by optimizing how entities are rendered each frame. Features:
Entity Render Batching — groups entities of the same type together during rendering, reducing GPU state switches and draw call overhead
Distance LOD Culling — skips rendering small entities that are too far away to see, eliminating unnecessary draw calls
Best used in: mob farms, crowded multiplayer servers, villages, and any scene with large numbers of entities Safe to use on servers — purely client-side, no gameplay changes
