💜 Falensa Enchants
Summary
Falensa Enchants is enchantments expansion that utilizing game features and probability to come in your world that enchants your gameplay and make it better, even better that my enchantments expansion is still rely on fairness of game structure with accommodation to vanilla function in mind that every enchantments has only one functionality at the time without making it too overpowered or unusabled to have in your world or mayhaps your server itself.
Highlights
This is the most i proud of to be making because something others still can't achieve without a mod that heavily relies on complexity of making it unfair.
Curse Enchantments
- Curse of Unseeing (Universal/Literally Anything)
This curse name reference is from newly anime coming in 2026, yes, i just think about of how to make something disappear or make it to be unseen by others or yourself. This curse can make your item and armor that being use in your body disappear even in your own inventory, so becareful on which item or perhaps your most overpowered sword's to applied to. The anime name is Love Unseen Beneath the Clear Night Sky (Tōmei na Yoru ni Kakeru Kimi to, Me ni Mienai Koi o Shita), i really love how the drama in the story not being too dramatic or overwheling to watch and just being really sweet to watch, i recommended.
Weapon Enchanments
- Drifting (Sword, Axe, and Mace)
This one is something that kinda different from any others, do you know Yoru from Valorant? yes, this is his ultimate kind of skill. Basically when you hit someone or any mobs you can be on other dimension like Dimension Drift and come back to reality after collided with block or after you flew away from the target for 3 seconds, this is basically like what you're dong in pvp with ender pearl but without using pearl like repositioning.
Note for this
This enchantment is hard to steer if you doesn't familiar with or never use it before hand, it's also comes with your cloning, so others may see you dead and think you just loose because of your clones, but actually you just repositioning, similarly to Yoru but with available minecraft code.- Throwing (Universal/Literally Anything)
This enchantment is widely known as a mods or anything elses that have complex things. The reference for this enchant is from Chivalry 2 where you can throw anything even with your shield or axe or sword, even the bow itself when you ran out of arrow. To use it you need to have the throwing enchantment in the thing you want to throw and held the thing you want to throw in mainhand and press keybind F, yes, switch to offhand. You can also do it manually by dragging the thing to your offhand by inventory, but you may cannot aim it properly. Just becareful to not throw it into the sky or else you'll loose the thing.
Curses Available/Added
- Curse of Aging (Universal/Literally Anything)
Double the durability taken for using it, its just unnecessary to have one in your tools or armor.
- Curse of Disappearing (Helmet, Chestplate, Leggings, and Boots)
You need to wear fullset of the armor with this curse to trigger the effect that makes you invisible as long you wear it.
- Curse of Expanding (Helmet, Chestplate, Leggings, and Boots)
Makes you bigger and bigger and more bigger, up to 6 blocks tall if you wear full set of armor with this curse included.
- Curse of Ringing (Universal/Literally Anything)
Annoys other players and aggro mobs 2 times more than the normal scale area. Its really annoying to use or even near it, really.
- Curse of Shrinking (Helmet, Chestplate, Leggings, and Boots)
This one makes you smaller, like an ant. Down to 6 pixels height you can get if you wear full armor included with the curse.
- Curse of Teleporting (Universal/Literally Anything)
This one? you just become an enderman that doesn't like to touch the water at all like how you are anti-grass. If you had it in your weapon, every hit will teleport you. But, if you have it in your armor, you'll teleport like enderman if you get Touched.
- Curse of Vaporizing (Sword, Axe, Mace, Bow, Crossbow, Pickaxe, Shovel, Hoe, Fishing Rod, Shear, Brush, Shield, Trident, and Shield)
I don't really want the push of idea of getting advantage of disadvantages but, this one help you getting rid of flesh dropping from the zombie and kinda give some little extra exp, i don't want to be fishy but this is a small compensation if you ever had to fight the wither with this curse. My Condolences.
Enchantments Available/Added
- Accuracy (Bow and Crossbow)
Makes your shots to be incredibly accurrate to hit your still target's.
- Air Step (Boots)
Makes your jump to be double or triple or quadruple or many jump as you want, but with a cost hunger bar, it's the same as lunge but with your boots.
Insight for this
I can't really get the player hunger nbt so i simply use hunger effect with high level to drain the hunger instantly in one tick, so it is kinda important to remember that this enchant is drainer even with zero hunger because it's only add hunger effect not deplating it.- Aligning Tip (Bow and Crossbow)
Homing wired arrow type kind of thing, you can steer or align the flying arrow mid flight as long as the arrow still on going with only you crosshair to redirect it.
- Armor Piercing (Bow)
It's work as armor ignorer, ignoring thee armor value to take the arrow true damage. Different to Piercing from vanilla minecraft works only for crossbow that like phasing any entity like penetrating.
- Arson (Bow and Crossbow)
Like to be an arsonist who love to burn anything, the only key differences from this to Flame is that this is going to affect the surroundings.
- Blizzard (Bow and Crossbow)
The opposite of burning, but not the best. Placing any snow powdered to it'a surroundings
- Blootbath (Sword, Axe, and Mace)
The more you get damaged, the lower health point percentage you got, the higher damage you dealt.
- Bulwark (Shield)
Makes your shield more durable when being used and get some toughness.
- Cleaving (Sword, Pickaxe, and Mace)
Disable your opponents' shield.
- Climbing (Boots)
Makes you able to climb a wall or any walls.
- Disarming (Sword, Axe, and Mace)
Disarm your opponent. Not only affect players but also the mobs.
- Ender Tip (Bow and Crossbow)
Makes your arrow to use like an ender pearl, but it's ender tip, you know what i meant.
- Explosive Tip (Bow and Crossbow)
Makes your arrow to go kaboom, kablow. Did not harm any blocks and building.
- Fairy Mark (Sword, Axe, and Mace)
Highlights your opponent with glowing effect, it can also be seen through blocks, which is why it's called fairy.
- Fairy Tip (Bow and Crossbow)
It's bow and crossbow for fairy just like the flame enchantment to fire aspect, its just my own naming group to be tip at the end if it is affect the arrow.
- Fissure (Helmet, Chestplate, Leggings, and Boots)
Makes you able to phasing through blocks as long you wear full set of phasing enchament. Crouch to use it, becareful to not sink deep into the underground.
- Fleeing Egde (Sword, Axe, and Mace)
Hit and run enchanment, same as it's name, you're gonna flee away with invisiblity after hitting the target. Per-level your're gonna get more invisibility effect.
- Freeze Protection (Helmet, Chestplate, Leggings, and Boots)
It's kinda vanilla minecraft enchantment, i mean it is vanilla tyoe or style enchament smh. It can protect you from overload damage from freezing when you sunk into the snow powder.
- Freeze (Bow and Crossbow)
The opposite of flame enchantment, i meant what else possibility to make if we had frost aspect?. Oh that's under this enchantment.
- Frost Aspect (Sword, Axe, and Mace)
The polar opposite of the enchantment fire aspect and its pretty common to find in another enchantment expansions. Instead of using slowness im using freeze tick like how you drowned in the snow powder and makes your heart turn blue.
- Heartful (Helmet, Chestplate, Leggings, and Boots)
Its kinda familiar to lifestealsmp type, like or on te other enchantment expansion they called it hearthy or health or hp plus or anything you can think of. It is hp/health point exntension, and if you wear fullset of it, you will get 2 line of healt point.
- Heartsteal (Sword, Axe, and Mace)
Basically lifesteal enchantment, what else?. Alright i will explain it to you, when you hit the opponent you can get some hp back. One more, i never mention levels on any enchantments, why? because i forgot half of them being leveled or just plain a singular enchants LOL.
- Insulation (Helmet, Chestplate, Leggings, and Boots)
Reduces freezing time after you get out the snow powder, or simply use fullset of it and the freezing state never happens. Oh btw this enchant also mutually exclusive with conduction enchantment, eh- i forget to list it, hang on.
- Conduction (Helmet, Chestplate, Leggings, and Boots)
Same as insulation, but it is specifically for fire burning state or fireproof or fire extinguisher if you kinda confused with the reference. I also noticed that when i want to make something for diving specifically for underwater protection, the vanilla enchantment called Respiration is already there xd, also respiration only available only for helmet, its kinda funny but just accepting it rather than modify the existing features. Unless, you request to me to make separated custom enchant that modify the already existing one or make the unrestricted enchantment mutualss.
- Jointing (Sword, Axe, and Mace)
Elytra counter, similarly to cleaving but its for elytra rather than shield. Balancer for aerial combatant where the non endgame player still can fight back with much more skill to take and luck to gacha this enchant.
- Launching (Bow and Crossbow)
Hold into your arrow, the differences between ender tip with launching is that you can still do something midflight like rappeling but with your flying arrow.
- Mark Seeking (Bow and Crossbow)
Heat seeking arrow into glowing target or fairy tagged.
- Magma Walker (Boots)
The antonyms for frost walker, summon lava to protect your step in lava, also makes you not get any damages from magma.
- Parrying (shield)
Parrying enemy projectile to themself like how you parry fireball from a ghast with sword, but its for shield.
- Rapidshot (Bow and Crossbow)
Summon your last shot to be repeated and coming simultaneously and rapidly.
- Rebound (Bow and Crossbow)
Makes your arrow rebouncing around the corner until the momentum got killed or just hitting the target.
- Rupture (Sword and Axe)
Its just like Piercing but for melee like sword and axe.
- Silent (Bow and Crossbow)
Silence arrow that when you hit mobs with it they won't go aggro or angry towards you.
- Snow Strider (Boots)
Makes you able to walk over snow powder like how you do with leather boots.
- Subsonic (Bow and Crossbow)
Makes your arrow go in subsonic speed while not breaking the sound speed.
- Supercavitating (Bow and Crossbow)
Makes your arrow flew inside water freely like in the air.
- Supersonic (Bow and Crossbow)
Makes your arrow go in supersonic speed and breaking the speed of sound and making the sonic boom on the way like how jet is splitting the air.
- Thrust (Boots)
Its just some silly enchantment that makes you fly like iron man without any penalty, just hard to control and easy to die.
- Tracer (Bow and Crossbow)
Shoot your arrow with tracer left behind to pinpoint the way or just visualize the flight route to know exactly where it flew.
- Viewing (Bow and Crossbow)
Makes you able to view arrow POV like how kamikaze drone do LOL.
- Volleyshot (Bow)
Vertical version of multishot and exclusively only for bow rather than multi shot only available for crossbow.
- Wall Piercing (Bow and Crossbow)
Phase through blocks and hit your target if you hit it thou.
