First Aid New
First Aid New is a multi-loader port of ichttt's classic First Aid, rebuilt for modern Minecraft. It replaces the single vanilla health bar with per-body-part damage, injury debuffs, timed medicine, unconsciousness and rescue, and a full client feedback layer—pain, suppression, heartbeat audio, and HUD overlays that make survival feel physical again.
Original project: First Aid on CurseForge
1.3.0 — Deal with the Devil

Mercy has a meter. Every dose writes itself onto the glass of the screen.
1.3.0 is the release that treats the HUD like a nervous system. Pain is no longer a flat filter. Morphine is no longer a binary wash. Suppression is no longer a single gray shrug. The battlefield is graded again—soft where it should be soft, brutal where it should be brutal.
What's new in this deal
| Theme | What you feel |
|---|---|
| The price of relief | Morphine saturation fades with remaining duration. The last minutes of calm do not look like the first. |
| The cost of concentration | The Morphine Injector now costs two Morphine (plus iron, redstone, glass bottle). Concentrated mercy is no longer a one-pill craft. |
| The devil in the details | Stronger suppression desaturation, pain-like blur under fire, continuous gray-white edge wash that scales with pressure. |
| The rush | Adrenaline injector combat package locks screen blur to moderate pain strength—tunnel vision for the fight, even under painkillers. |
| The fine print | Milk fully clears morphine model state (no sticky 00:00). Addiction still rises on use, but rise/withdrawal icons no longer sit on top of an active morphine dose. |
Supported builds (1.3.0)
| Artifact | Loader | Minecraft |
|---|---|---|
firstaid-1.3.0+forge1.20.1 |
Forge | 1.20.1 |
firstaid-1.3.0+fabric1.21.1 |
Fabric | 1.21.1 |
firstaid-1.3.0+neoforge1.21.1 |
NeoForge | 1.21.1 |
firstaid-1.3.0+fabric26.2 |
Fabric | 26.2 |
firstaid-1.3.0+neoforge26.2 |
NeoForge | 26.2 |
Full notes: 1.3.0changelog.md
Features
- Locational health — head, body, arms, legs, feet; each with its own pool and overflow rules
- Injury debuffs — limb damage that changes how you move, dig, and fight
- Medicine with pacing — bandages, plaster, painkillers, morphine, injectors; activation delay and heal-over-time
- Unconsciousness & rescue — critical downs, give-up flow, revive windows
- Suppression — projectile near-miss pressure: desaturation, blur, vignette, optional tinnitus
- Opioid addiction — hidden addiction value, withdrawal episodes, status icons
- Client feedback — pain blur, hit red pulse, morphine color grade, adrenaline rush blur, heartbeat audio
- Public extension API — third-party treatment items and medicines
Screenshots




Extension API
Third-party mods can register custom treatment items and direct-use medicines:
- Common overview: docs/firstaid-extension-api.md
- Fabric: docs/firstaid-extension-fabric.md
- NeoForge: docs/firstaid-extension-neoforge.md
- Forge 1.20.1: docs/firstaid-extension-forge1.20.1.md
Command Setup Guide
Players with OP (or sufficient permission) receive a compact First Aid command tip on join. In the tip:
- Click a bracketed command to prefill chat
- Hover for what it changes and a starter syntax
Quick start
/firstaid pain dynamic
/firstaid suppression mild
/firstaid medicineeffect assisted
pain dynamic— pain feedback follows injury severitysuppression mild— default; softer near-miss suppression (usedynamicfor full pressure)medicineeffect assisted— paced medicine without full realistic harshness
Common commands
Pain
/firstaid pain dynamic
/firstaid pain mild
Suppression
/firstaid suppression dynamic
/firstaid suppression mild
/firstaid suppression off
Random damage
/firstaid randomdamage friendly chance 80
/firstaid randomdamage normal
Medicine timing
/firstaid medicineeffect realistic
/firstaid medicineeffect assisted
/firstaid medicineeffect casual
Rescue wake-up delay
/firstaid revivewakeup on 15
/firstaid revivewakeup off
Injury debuffs
/firstaid injurydebuff normal
/firstaid injurydebuff low
/firstaid injurydebuff off
/firstaid injurydebuff minecraft:slowness off
Addiction (admin)
/firstaid addiction set @s 0
Querying another player's addiction is admin-only; operators can set values for balance testing.
Recommended presets
Survival-oriented
/firstaid pain dynamic
/firstaid suppression dynamic
/firstaid medicineeffect realistic
/firstaid revivewakeup on 15
/firstaid injurydebuff normal
Balanced (matches shipped defaults for suppression)
/firstaid pain dynamic
/firstaid suppression mild
/firstaid medicineeffect assisted
/firstaid revivewakeup on 15
/firstaid injurydebuff low
Casual
/firstaid pain mild
/firstaid suppression mild
/firstaid medicineeffect casual
/firstaid revivewakeup off
/firstaid injurydebuff low
Debug
/damagePart is for testing locational damage, not normal play:
/damagePart HEAD 4
/damagePart HEAD 4 nodebuff
Morphine Injector craft (1.3.0)
M M I
R B I
I
- M — Morphine ×2
- I — Iron Ingot
- R — Redstone
- B — Glass Bottle
→ Morphine Injector (2 uses)
Building
Each loader folder under the repository is its own Gradle project. From a module root (example: forge1.20.1):
.\gradlew.bat build
Maintained module roots:
forge1.20.1fabric1.21.1neoforge1.21.1fabric26.2neoforge26.2
Source repository: maoruiQa/FIrst-Aid-New
Credits & License
- Based on First Aid by ichttt
- This port is distributed under GPL-3.0, consistent with the original project
