- Random gender: male or female on spawn with configurable chance (0-50% each)
- Sterility: infertile mobs can't breed, chance auto-calculated from gender settings
- Visual icons: gender icon above mobs and HUD when holding scanner
- Breeding control: block same-gender breeding, disable sterile breeding, or allow all
- Item restrictions: prevent specific items on certain genders (e.g., milking male cows)
- Villager support: villagers get genders, preserved when curing zombie villagers
- Modded mob support: auto-scan or manually add any modded animal to config
![]() |
Main hand — shows gender in HUD on hover Offhand — HUD + floating icon above mobs within radius Command: /give @s genderbub:magnifying_glass |
Modpack?
Yes, you can use this mod in your modpacks. The mod automatically scans animals on first launch or with the /bub server scan command, but some mobs may be missed. If a modded animal doesn't get a gender, add its ID manually to the enabledMobs list in the config.
Questions about the mod?
If you want to learn more about how to configure the mod to your liking, go to the GitHub wiki
If you have trouble configuring the config, use the Online Config Editor
If you have a question, idea, or found a bug, please report it on GitHub Issues
Translations: English, Русский, Українська, Deutsch, Español, Français, 日本語, 한국어, 简体中文, 繁體中文 (Commands: English only)

