KubeJS Immersive Engineering integration. See Recipes page for more info.
Supported recipe types:
immersiveengineeringAlloyevent.recipes.immersiveengineeringAlloy(output, input1, input2)immersiveengineeringBlastFurnaceevent.recipes.immersiveengineeringBlastFurnace(output, input) event.recipes.immersiveengineeringBlastFurnace(output, input, slag)immersiveengineeringBlastFurnaceFuelevent.recipes.immersiveengineeringBlastFurnaceFuel(input).time(300)immersiveengineeringCokeOvenevent.recipes.immersiveengineeringCokeOven(output, input).creosote(250).time(900)immersiveengineeringClocheevent.recipes.immersiveengineeringCloche([outputs], input, soil) event.recipes.immersiveengineeringCloche([outputs], input, soil, render) // Render format: {type: 'crop', block: 'minecraft:wheat'}immersiveengineeringFertilizerevent.recipes.immersiveengineeringFertilizer(input).growthModifier(1.5)immersiveengineeringMetalPressevent.recipes.immersiveengineeringMetalPress(output, input, mold)immersiveengineeringArcFurnaceevent.recipes.immersiveengineeringArcFurnace([outputs], input) event.recipes.immersiveengineeringArcFurnace([outputs], input, [additives]) event.recipes.immersiveengineeringArcFurnace([outputs], input, [additives], slag)immersiveengineeringCrusherevent.recipes.immersiveengineeringCrusher(output, input) event.recipes.immersiveengineeringCrusher(output, input, [secondaries]) // Secondary output format: {chance: 0.5, output: 'item:id'}immersiveengineeringSawmillevent.recipes.immersiveengineeringSawmill(output, input) event.recipes.immersiveengineeringSawmill(output, input, [secondaries]) // Secondary output format: {stripping: true, output: 'item:id'} event.recipes.immersiveengineeringSawmill(output, input, [secondaries], stripped)


