Muddy Waters
Since the introduction of Mud blocks, it seemed strange to have dirt under water. Rather than change the world gen, Muddy Waters converts dirt blocks to Mud when touched by a water block for lobg enough.
Over time, dirt blocks under or next to a water source or flowing water, will slowly convert to mud. Dirt blocks with mud blocks next to them will convert a little faster, giving it the appearence of spreading patches as the water seeps into the dirt. This way it looks a bit more organic, instead of an entire waterlogged area flipping at once.
Features
Source water converts dirt to mud after a 5 min (6000 tick) delay.
Flowing water takes longer to convert dirt beneath it.
Mud dirtblocks adjacent to mud convert quicker, providing a more natural appearence.
Only works in generated loaded chunks. No changes to world generation.
If you remove water above a dirt block before it converts, the conversion is cancelled.
Above settings can be configured using a JSON Config file, or in Mod Menu.
Config file =
config/muddywaters.jsonBuilt to be lightweight and self contained, with minimal possible impact on any other mods.

