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Personal Digital Assistant (PDA)

Мод NeoForge

Personal Digital Assistant — мод для Майнкрафт, переносит информационные аксессуары из Terraria с гибкой настройкой и поддержкой датапаков

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Personal Digital Assistant

PDA is a mod for NeoForge that ports many features from Terraria to Minecraft.
See the gallery for some in-game examples.

Release versions 1.1.0 and above are compatibile with Curios 15.0.0 and above.
Release versions 1.3.0 and above are compatibile with Apothic Attributes 3.0.1 and above.
*These dependencies aren't required but they improve user experience greatly

Additions

Informational Items

Informational Items are accessories that display various information on the HUD:

Informational Items + Clock and Compass: Sextant, Stopwatch, Tally Counter, Weather Radio, R.E.K. 3000, Depth Meter, DPS Meter, Fish Finder, Fisherman's Pocket Guide, Radar, GPS, Lifeform Analyzer, Metal Detector, PDA, Goblin Tech

Usage

  • When an accessory is in your inventory, it will display information on your screen.
  • The appearance of the list can be configured and updates live.
  • Server admins can limit the abilities of every eligible accessory.

Default information display configuration Tooltip of the PDA Accessory

Obtaining Accessories

  • Informational accessories can be found in Pillager Outposts, Abandoned Mineshafts, Dungeons, and Buried Treasure.
  • They also drop from Raiders, the Minecraft equivalent of Terraria's Goblin Armies. See more below
Raider Armies

Raider Armies spawn (on average) every week in-game:

Hard Raider Army event bossbar

Raiders

  • PDA adds many new raiders by modifying the attributes of vanilla entities.
  • Raiders have custom health, armor, scale, weapons, and more.
  • Every raider has a custom loot pool that they will drop on death.
  • Stronger raiders have a chance of dropping a random Informational Accessory.

Spawning Armies

  • As stated above, armies spawn around every 7 days in-game.
  • Armies can only spawn after at least one player has obtained iron.
  • The difficulty of the spawned army scales with progression:
    • Obtain Iron: Super Easy
    • Obtain Diamond: Easy
    • Obtain Blaze Rods: Normal
    • Obtain Netherite: Hard
    • Ominous Battle Standard: Impossible (Doesn't spawn naturally)
  • Armies can also be controlled using Battle Standards
    • The Warding Battle Standard can stop the current army event
    • The Ominous Battle Standard can spawn an army or increase the difficulty of the current army
      • This is how you can reach the Impossible difficulty
  • Server admins can use the /armies command to manage raider armies.
Reforges

Reforges are directly ported from Terraria:

Image of a wooden spear with the light reforge Image of a trident with the legendary reforge Image of a crossbow with the hasty reforge

Modifiers

  • Every reforge has a set of modifiers that increase or decrease the effectiveness of your item.
  • By default, every modifier is 3 times stronger than the Terraria default.
    • This is because Terraria's weapons are a lot stronger than vanilla Minecraft's and every modifier is a multiplication operation on the total.
  • The strength of every modifier can be configured by admins globally or individually.

Reforging

  • Currently, the only way to obtain reforges is through crafting or looting.
  • The chance an item has a random reforge is configurable by admins.
  • Server admins can use the /reforge command to manage reforges.

Other Info

  • Every rarity was ported from Terraria and is applied to reforged items to change their name colors.
  • Apothic Attributes is recommended for more Terraria-accurate attributes, but it is not required.
Miscellaneous

Interactable Items

Image of in game action bar showing the stopwatch time Image of the action bar in game showing a tally count

Animations

Image of the hotbar in game showing the stopwatch animation Image of the hotbar in game showing the tally counter animation

Built-In Resource Pack

In-Game Built-In Resource Pack called Terraria Styled Translations

Datapack Support

Rare Mobs

Rare mobs are defined in rare_mobs.json which can be modified by data packs.

Image of Json File in a Datapack

Informational Accessories

Information is mapped to items in display_handlers.json which can be modified by data packs.

Image of Json File in a Datapack

Display Handlers

Display Handlers are Java classes that determine what information is shown. For more information, see the Github page below:

GitHub

See Datapack Support on the Github page for more info.

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