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Reliable Recipes

Мод FabricForgeNeoForge

Лёгкий мод для Майнкрафт: управляй рецептами и тегами через JSON-конфиг.

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Reliable Recipes

forge fabric neoforge

A powerful, developer-friendly utility designed for manipulating recipes and tags through simple JSON configuration. Reliable Recipes allows modpack creators to effortlessly add, remove, or modify recipes and tags using standard JSON files, without the need for complex scripting (looking at you, KubeJS!).


Getting Started

Reliable Recipes watches a specific folder in your Minecraft instance for JSON files:

  • Location: Place your config files in ./config/reliable_recipes/ (e.g. my_recipe_changes.json).
  • Format: Rules are defined within a single JSON array. Each rule must specify an "action".
[
  {
    "action": "remove_recipe",
    "mod": "examplemod",
    "type": "minecraft:crafting_shaped"
  }
]

Recipe Actions

Once you've filtered which recipes to modify, you apply an action using the "action" property.

1. remove_recipe (or remove)

Completely removes the matching recipes from the game.

{
  "action": "remove_recipe",
  "id": [
    "minecraft:wooden_pickaxe",
    "minecraft:wooden_hoe"
  ]
}

2. replace_input

Scans ingredients and replaces target items/tags with replacements.

  • target: The item ID or tag (e.g. #minecraft:logs) to find.
  • replacement: The item ID or tag to use instead. Can be a string or an array of items.
{
  "action": "replace_input",
  "target": "minecraft:stick",
  "replacement": [
    "minecraft:bamboo",
    "minecraft:stick"
  ],
  "mod": "minecraft"
}

3. replace_output

Changes the result of matching recipes.

  • replacement: The new item ID for the output.
{
  "action": "replace_output",
  "replacement": "minecraft:golden_apple",
  "id": "minecraft:cake"
}

4. prevent_repair

Blocks specific items from being repaired across all standard repair methods.

{
  "action": "prevent_repair",
  "target": "minecraft:diamond_pickaxe"
}

5. set_repair_material

Overrides the repair material required to repair a specific tool or weapon in the Anvil.

{
  "action": "set_repair_material",
  "target": "minecraft:diamond_sword",
  "material": "minecraft:dirt"
}

Filters

Filters determine which recipes are affected. A recipe must match all provided filter fields to be selected.

Field Description Example
output The registry name of the item produced. "minecraft:stone_pickaxe"
id The specific ID of a recipe. "minecraft:black_bed_from_white_bed"
mod The mod ID that owns the recipe. "farmersdelight" or ["create", "mekanism"]
type The recipe type. "minecraft:smoking"
input Matches if the recipe contains this ingredient. "minecraft:stick" or "#minecraft:logs"

Tag Modifications

Strip tags from items or empty tags entirely. This helps clean up JEI/EMI displays or isolate items.

1. remove_all_tags (or remove_tag)

Removes all tag associations from the specified items.

{
  "action": "remove_all_tags",
  "id": [
    "minecraft:stick",
    "minecraft:cake"
  ]
}

2. remove_from_tag

Removes specific items from a specific tag.

{
  "action": "remove_from_tag",
  "tag": "minecraft:planks",
  "id": "minecraft:oak_planks"
}

3. clear_tag

Empties all items/blocks from the specified tags.

{
  "action": "clear_tag",
  "tags": [
    "curios:artifact"
  ]
}

Crafting Transmute backport

Reliable Recipes backports the minecraft:crafting_transmute crafting recipe type. This allows you to upgrade/convert items in a crafting grid while preserving all of their item components (such as durability, enchantments, and custom names).

Recipe Fields

  • input (Ingredient, required): The item being upgraded.
  • material (Ingredient, required): The material item(s) needed.
  • material_count (Int or min/max Bounds, optional, defaults to 1): How many materials are required (e.g. 1 or {"min": 1, "max": 4}).
  • result (Item, required): The item output.
  • add_material_count_to_result (Boolean, optional, default: false): If true, the quantity of materials placed in the grid will be added to the result count.

Example JSON

{
  "type": "minecraft:crafting_transmute",
  "category": "equipment",
  "input": {
    "item": "minecraft:iron_pickaxe"
  },
  "material": {
    "item": "minecraft:gold_ingot"
  },
  "material_count": 1,
  "result": {
    "id": "minecraft:golden_pickaxe"
  }
}

Data-Driven Brewing Recipes

Reliable Recipes supports data-driven brewing stand recipes using the 26.3 minecraft:brewing recipe type format.

Recipe Fields

  • input (Object, required): Input container item or potion stack (item/tag, optional potion_contents).
  • reagent (Ingredient, required): Ingredient item placed in the top slot of the brewing stand.
  • output (ItemStack, required): Resulting item stack output with components.

Example JSON

{
  "type": "minecraft:brewing",
  "input": {
    "item": "minecraft:potion",
    "potion_contents": {
      "potions": "minecraft:awkward"
    }
  },
  "reagent": {
    "item": "minecraft:turtle_helmet"
  },
  "output": {
    "id": "minecraft:potion",
    "components": {
      "minecraft:potion_contents": {
        "potion": "minecraft:turtle_master"
      }
    }
  }
}

Mod Compatibility

  • Reliable Removal: Automatically removes recipe and tag listings for items hidden with Reliable Removal's blacklist.
  • EMI Integration: Press the delete key while hovering over a recipe output in EMI (while in dev mode) to automatically append a removal rule to ./config/reliable_recipes/generated_removals.json.

Documentation & Wiki

For more advanced examples and details, see our wiki: Modded Minecraft Wiki


License

Code license (MIT)

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