
Have you ever noticed how repetitive mining can be? Vanilla only has so much variation before it all starts to blend together. However, with Spelunkery your woes are no more!

Spelunkery has three main goals:
To tweak material progression to enhance the experience of mining.


To populate the underground with new landmarks, points of interest, and variations on ore generation to strengthen the variety of caves.


To provide novel and useful tools to create exciting experiences when mining or exploring.


Spelunkery has been extensively tested for compatibility with No Man's Land and Create.

Details on all the features included in Spelunkery can be found on the wiki.

- Keyberries for the mod's textures.
- Kayla the Bee for additional textures.
- Ordana for code, idea, and implementation.
- Axia for massive contributions to code.
- Cassian for incredible acts of code wizardry.
- annelidCerebellum for obsessive quality control and testing.
- The Bobbu for the icon, banner, and dividers.
- MehVahdJukaar for invaluable code advice.
- eldabys for project management and toad wrangling.





