Use transfer label capabilities through kubejs
export an object TeleportTager
TeleportTager.backhaul(player: Internal.ServerPlayer_); TeleportTager.teleportPlayerToTheEnd(player: Internal.ServerPlayer_); TeleportTager.teleportPlayerToOtherPlayer(player: Internal.ServerPlayer_); TeleportTager.teleportPlayerToNetherOrBack(player: Internal.ServerPlayer_); TeleportTager.teleportPlayerToDeathLocation(player: Internal.ServerPlayer_);
exampify:
PlayerEvents.tick((event) => { const player = event.player; const dimension = player.level.dimension; if (dimension === 'minecraft:the_nether') { TeleportTager.backhaul(player); } })
