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AntiXRAY

Плагин PaperPurpur

Ghost-ore anti-xray for Paper/Purpur. Floods the client with realistic fake ore veins and geodes in fully hidden blocks, so X-Ray cheaters waste time digging decoys. Fully configurable per world and ore.

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AntiXRAY

Ghost-ore anti-xray for Paper/Purpur 1.21.x

Version 1.1.0 · Minecraft 1.21.x · Java 21 · Server-side

AntiXRAY takes a different approach to fighting X-Ray cheats: instead of hiding real ores, it floods the client with realistic fake ore veins and geodes. Fake ores are sent only for base blocks (stone / deepslate / netherrack) that are fully hidden behind opaque blocks, so legitimate players almost never see them. When a cheater digs toward a fake vein and exposes an adjacent block, the decoy reverts to plain stone. X-Ray users end up wasting time chasing veins that turn to dust.

How it works (and what it does not do)

Please read this before deciding if AntiXRAY fits your server:

  • Fake ores are client-side decoys. They are placed only in fully hidden blocks, so an X-Ray user sees a cave full of "signals", but any ore they see actually exposed to air/caves is guaranteed real (decoys are never exposed).
  • This plugin is noise + troll obfuscation, not true hiding: real ores are still sent to the client normally. It does not remove or mask real ore data. If your priority is to make real ores invisible to X-Ray, this is not that kind of plugin.
  • What it does well: it makes bulk X-Ray scanning noisy and frustrating, punishes blind digging toward decoys, and needs no external dependencies.

Features

  • Fake ore veins with vanilla-like vein sizes, per-ore weights and Y ranges, for the Overworld (diamond, iron, gold, lapis, coal, copper, redstone, emerald) and the Nether (ancient debris, nether gold, quartz).
  • Fake amethyst geodes with configurable shell/middle/inner layers and budding amethyst.
  • Placement modes: VEINS (realistic clusters), DENSITY or PERCENT (scatter).
  • Deterministic seeding: WORLD (same for everyone) or PER_PLAYER.
  • Exposure-aware reverts: decoys revert to real blocks on break, placement, explosions and pistons.
  • Per-world control via enabled/disabled world lists.
  • Bypass permission so trusted players can see the real world.
  • Async computation with a per-tick send budget to control load.
  • Runs entirely in memory — no database, no files, no web server.

Commands

Command Description Permission
/antixray reload Reload the configuration antixray.admin
/antixray debug Toggle debug output antixray.admin
/antixray flush Flush cached spoof data antixray.admin
/antixray info Show status/info antixray.admin

Permissions

Node Description Default
antixray.admin Access to /antixray admin commands op
antixray.bypass See real blocks (no fake ores sent) false

Configuration

Highlights of config.yml:

general:
  enabled: true
  debug: false

radius:
  mode: "CHUNKS"                 # CHUNKS or BLOCKS
  chunks: 4                      # 4 = 9x9 = 81 chunks around the player

updates:
  refresh-interval-ticks: 60
  max-chunks-per-tick: 4
  max-blockchanges-per-tick: 8000
  async-compute: true

randomization:
  seed-mode: "WORLD"             # WORLD (shared) or PER_PLAYER

overworld:
  enabled: true
  base-blocks: [STONE, DEEPSLATE]
  fake-ores:
    DIAMOND_ORE:
      stone-variant: DIAMOND_ORE
      deepslate-variant: DEEPSLATE_DIAMOND_ORE
      weight: 2
      min-vein-size: 2
      max-vein-size: 8
      min-y: -64
      max-y: 16
    # ... iron, gold, lapis, coal, copper, redstone, emerald ...
  placement:
    mode: "VEINS"                # VEINS | DENSITY | PERCENT
    veins-per-chunk: 60
  fake-geodes:
    enabled: true
    chance-per-chunk: 0.10
    min-radius: 3
    max-radius: 5

nether:
  enabled: true
  base-blocks: [NETHERRACK]
  # ancient debris / nether gold / nether quartz, sparse veins

worlds:
  enabled-worlds: []             # empty = all worlds
  disabled-worlds: [world_the_end]

triggers:
  on-block-place: true
  on-explosion: true
  on-piston: true

Each ore entry controls its own vein size and Y range so decoys mimic vanilla distribution. Higher veins-per-chunk and max-blockchanges-per-tick mean more convincing noise but more work per tick — tune to your hardware.

Installation

  1. Requires Paper or Purpur 1.21.x and Java 21.
  2. Drop the JAR into plugins/ and start the server once to generate config.yml.
  3. Adjust ore weights, placement and world lists, then run /antixray reload.

Dependencies

None required — AntiXRAY runs on the Paper API alone.

Optional: PlayerSettings (soft dependency) — when present, plugin messages follow each player's chosen language (bundled English and Portuguese; server default via locale in config.yml).

Support / Source

Source code: https://github.com/henriquescrrrr/carrageis-antixray

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