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Fake Player Plugin (FPP)

Плагин BungeeCordFoliaPaper

Advanced NPC / Bot plugin for Paper, Purpur, and Folia 1.21+

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FakePlayerPlugin (FPP)

License: MIT Paper Folia

Advanced NPC / Bot plugin for Paper, Purpur, and Folia 1.21+

FPP spawns server-side bot entities that behave like real players — useful for AFK farms, automated tasks, testing, and NPC simulations. It is deliberately not a fake-online-count or player-spoofing tool: bots are hidden from the tab list and server-list ping, always wear a mandatory "ʙᴏᴛ ʙʏ {owner}" nametag, earn no advancements, and can never take a real account's identity.


Features

  • 💰 Bot rental economy — pay real currency (Vault, "Vault2.0", or ExcellentEconomy) for a bot and hours of runtime via /fpp rent buy/extend; auto-despawns the instant paid time runs out. /fpp rent give needs no economy plugin at all — a zero-integration entry point for wiring up your own shop plugin instead. Off by default; see Economy
  • 🧵 Multitaskingmove, find, left-click, right-click, attack, and PVE auto-combat can all run at once on the same bot instead of one cancelling the others; movement (the one true single-body limit) is arbitrated by priority instead of by hijacking
  • 🧭 Real pathfinding enginePathetic-backed A* navigation with parkour, block-breaking, bridging, stuck detection with a hard give-up budget, pre-flight path verification, and a Baritone-style particle debug view
  • 🗡️ PVE combat — per-bot smart attack with mob-type selection, detect range, target priority, real weapon-cooldown pacing, and pathfinding-linked chasing; always active alongside other tasks
  • ⛏️ Find automation/fpp find search → path → mine loops with tool auto-equip, anti-stuck watchdogs, and inventory-aware deposits into registered storages
  • 🎯 Precise, configurable clicking/fpp left-click / /fpp right-click aim at the exact point you're looking at, walk to a reachable vantage (preferring your own standing spot) when the target is out of reach, and only trigger a button/lever when actually aimed at its hit box; the --repeat/--hold pacing is configurable server-wide and per bot
  • 🍗 Auto-eat — per bot: eats from its inventory when hungry (off-hand → hotbar → inventory priority), with a configurable allowed-food list and hunger threshold; off-hand eating runs fully in parallel with everything else, main-hand eating still pauses briefly and resumes afterward
  • 🔌 ViaVersion-aware — bots register with ViaVersion (if installed) as running the server's own native protocol version, so it never treats them as an unrecognized connection
  • 🏷️ Unremovable live nametags — three-row mannequin-style tag with a real-time activity line (idle / moving / mining / fighting / eating / searching / sneaking …); the real over-head name stays packet-hidden and self-heals every sweep, and the tag entity itself respawns if ever removed
  • 🎨 Rarity skin pools — bots roll their skin from configurable rarity tiers (skins/1-<N>%.txt files of NameMC URLs), signed once via MineSkin and cached forever, with slim/classic model auto-detection
  • 🆔 Readable bot UUIDs — deterministic fb07… UUIDs with the bot number embedded (bot2fb070000-…-000000000002); zero collision risk with real accounts
  • 🖥️ Full GUI suite — bot list hub (search, sort, live refresh, spawn & settings shortcuts), per-bot settings (general, PVE, pathfinding, skin, auto-eat, rename, danger), global settings with runtime debug toggles, and a categorized help GUI
  • 🫥 Invisible to players — no tab-list entry, no server-list count/sample entry, no advancements, no join/leave/death chat noise
  • 💾 Persistence — bots, inventories, XP, rentals, and tasks survive restarts (SQLite or MySQL)
  • 🌐 Proxy networks — Velocity/BungeeCord support with shared MySQL, cross-server placeholders, and config sync
  • Folia support — full compatibility with Folia's region-threaded architecture
  • 🔐 LuckPerms-faithful permissions — no hard-coded operator bypasses; every fpp.* node (including for server operators) is decided purely by your permissions plugin
  • 📊 Performance tooling/fpp perf dashboard, history, benchmark reports, Spark integration

Quick Start

  1. Drop fake-player-plugin-<version>-all.jar into plugins/ and restart.
  2. Grant yourself access: /lp user <you> permission set fpp.admin true
  3. /fpp spawn — spawns one auto-named bot (bot, bot2, …) at your location.
  4. /fpp spawn --name Miner — spawns one custom-named bot.
  5. /fpp list — the GUI hub: click a bot to manage it, spawn more, or open global settings.

Full documentation lives in the wiki: commands, permissions, configuration, placeholders, database/proxy setup, and FAQ.

Deliberately Removed Capabilities

Several capabilities were intentionally removed from this codebase and should not be reintroduced — pull requests restoring them will be declined. See CONTRIBUTING.md for the full policy and rationale:

  • Player spoofing / impersonation — anything that lets a bot pose as a specific real player (real-account UUIDs, premium skin/identity lookups by player name, removing the mandatory bot nametag, showing bots in the tab list or server-list ping)
  • Bot chat — bots are fully silent in chat by design
  • The runtime extension/addon loader — external code cannot be loaded into FPP; integrate from a normal Bukkit plugin via the fired FppBot* events instead
  • License/DRM checks — the plugin is open source and runs unconditionally

Links

License

MIT — see LICENSE.

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