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Instant Nether Portals

Плагин BukkitPaperPurpur

Teleport instantly through Nether portals in both directions. Configurable delay, LuckPerms support, and a toggle command

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InstantNetherPortals

A lightweight Paper plugin that removes the 4 second wait in Nether portals. Teleportation works in both directions (Overworld to Nether and back), and the delay is configurable if you want something between instant and vanilla.

Features

  • Instant teleportation through Nether portals in both directions
  • Configurable delay from 0 ticks (instant) up to 80 ticks (vanilla)
  • Destination chunks are pre-loaded before you arrive, so there is no freeze on arrival
  • Per-player and per-group permissions, compatible with LuckPerms
  • Toggle command, no restart needed
  • Config reload without a server restart

Configuration

# Whether instant nether portals are enabled
enabled: true

# Time the player must stand in the portal before teleporting (ticks)
#   0  = instant
#  20  = 1 second
#  40  = 2 seconds
#  80  = vanilla (4 seconds)
teleport-delay: 0

chunk-preload:
  # Pre-load destination chunks when a player is near a portal
  enabled: true
  # Block radius to search for nearby portals
  radius: 10

Permissions

Permission Description Default
instantnetherportals.use Instant portal teleportation op
instantnetherportals.admin Use /instantportal command op

LuckPerms examples:

/lp group default permission set instantnetherportals.use true
/lp user Steve permission set instantnetherportals.admin true

Commands

Command Description
/instantportal Toggle on/off
/instantportal on / off Enable or disable
/instantportal reload Reload config
/instantportal status Show status and current delay

Alias: /inp

Requirements

Server (full support) Paper 1.21.x (Purpur and Pufferfish also work)
Server (loads, no instant portals) Spigot / Bukkit 1.21.x
Java 21+

Instant portal teleportation requires Paper. On Spigot and Bukkit the plugin loads and chunk pre-loading still works in basic async mode, but the instant teleport itself needs Paper's NMS access.

How it works

Paper 1.21.x tracks the portal wait timer in a PortalProcessor object. Every server tick the plugin advances that timer to maxTime - delay, so the game fires the teleport after exactly delay more ticks. At delay = 0 that takes 1 to 2 ticks, roughly 50 to 100 ms.

While a player is near a portal, the plugin pre-loads a 17x17 chunk area at the destination coordinates before they step in. Without this, the server generates those chunks the moment the player arrives, which is what causes the usual freeze or lag spike.

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