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KeepBody

Плагин PaperSpigot

KeepBody — плагин для серверов Майнкрафт, сохраняющий тело игрока при выходе, как в Rust.

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KeepBody

KeepBody plugin banner Inspired by the offline body mechanic in Rust, this plugin brings a similar experience to your Minecraft server. When a player logs out, a Citizens NPC (player-type) is spawned at their location as an offline "body".
Upon login, the NPC's state (location, HP, inventory) is synced back to the player and the NPC is removed.


Requirements

Server Spigot or Paper 1.21.1+
Java 21+
Required Plugin Citizens

Features

  • Offline body — Spawns an NPC with the player's skin and equipment at logout
  • State sync — Restores location, HP, and inventory to the player on login
  • NPC death — If the NPC is killed while the player is offline, items drop naturally and the player dies on next login
  • Inventory access — Right-clicking the NPC opens its inventory (configurable)

Required Plugin

Plugin Checked version Download
Citizens 2.0.35-SNAPSHOT https://ci.citizensnpcs.co/job/citizens2/

Citizens must be placed in the plugins/ folder. KeepBody declares it as a required dependency so Citizens is always enabled first.


Installation

  1. Download Citizens and place it in plugins/
  2. Download KeepBody and place KeepBody-1.0-SNAPSHOT.jar in plugins/
  3. Start the server

Configuration (plugins/KeepBody/config.yml)

# Whether right-clicking the NPC allows editing its inventory
# true: items can be added/removed  /  false: inventory cannot be opened
allow-inventory-edit: true
# Whether the NPC lies down (uses SleepTrait) at the player's logout position
sleep-npc: true
# Whether to keep the NPC frozen in place when hit
# true: velocity and position are restored each hit so the NPC never moves
immobilize-npc: false
# Whether the NPC is invincible (takes no damage while the player is offline)
# Hurt animation and knockback still occur; only HP tracking is skipped
invincible-npc: false
# Language setting: 'en' (English) or 'ja' (Japanese)
language: 'en'
# Ghost NPC cleanup interval in seconds
# A "ghost" is an untracked "(Offline)" NPC left behind by a crash or reload.
# This interval controls how often the plugin scans for and removes them,
# and respawns any missing body NPCs for currently-offline players.
ghost-cleanup-interval: 300
# Debug mode
# true: show debug messages in console and in-game (OP only)
debug: false
# In-game messages. Color codes using '&' are supported (e.g. &cRed, &aGreen).
messages:
  en:
    inventory-name: "%s's inventory"
    barrier-name: "&cUnavailable"
    npc-spawned: "Spawned body of %s."
    npc-died: "Body of %s has died."
    inventory-opened: "'%s' opened the body of '%s'."
  ja:
    inventory-name: "%sのインベントリ"
    barrier-name: "&c使用不可"
    npc-spawned: "%s のボディーを生成しました。"
    npc-died: "%s のボディーが死亡しました。"
    inventory-opened: "'%s' が '%s' のボディーを開きました。"
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