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TeamsX

Плагин Paper

A simple team plugin for Paper.

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TeamX

A simple but effective team plugin for Paper 1.21+.

Create teams, give them a custom hex color, set a shared home and ender chest, talk in team chat, form alliances, and run it all from a clean GUI panel. Lightweight, configurable, and plays nice with TAB + PlaceholderAPI for tab-list and above-head nametag colors.


Features

  • Teams — create, invite (clickable Accept/Deny in chat), accept/deny, kick, leave, disband
  • Roles — Owner, Officer, Member with /team promote & /team demote
  • Customization — hex team colors, rename, description, friendly-fire toggle
  • Team home/team sethome + /team home with an action-bar warmup countdown (cancels on move, damage, or quit)
  • Shared ender chest — configurable size (9–54 slots); overflow is safely dropped to the owner when the chest shrinks
  • Team chat/tc, toggleable, with a [Team] prefix (kept separate from the tab/nametag tag)
  • Announce — broadcast to your team, with an optional BossBar
  • Alliances — request/accept/deny/break, PVP blocked between allies, configurable max
  • Tab list + above-head nametag — integrates with TAB via PlaceholderAPI (%teamx_tag% and more). TeamX detects TAB and defers rendering to it automatically
  • GUI panel/team opens a clickable menu; disband has a confirmation page
  • /team list — paginated, sortable (sort:members / sort:name), searchable, with clickable prev/next navigation
  • Sounds — invites, promotions/demotions, team creation, ally events
  • Per-team YAML persistence — atomic saves + .tmp crash recovery
  • Configurable messages — MiniMessage + legacy & color support, multi-locale ready
  • Admin tools — read-only echest inspection, item scanning, /team reload

Commands

Aliases: /teams, /t

Command Description
/team Open the team GUI panel
/team create <name> Create a new team
/team disband Permanently delete your team
/team invite <player> Invite a player (they get a clickable Accept/Deny)
/team accept Accept a pending invite
/team deny Deny a pending invite
/team leave Leave your current team
/team kick <player> Kick a member (works offline by name)
/team promote <player> Promote a member to Officer
/team demote <player> Demote an Officer back to Member
/team sethome Set the team home to your location
/team home Teleport to team home (warmup countdown)
/team delhome Remove the team home
/team echest Open the shared ender chest
/team chat [message] Send to team chat, or toggle team-chat mode with no message
/team announce <message> Broadcast a message to your team (+ BossBar)
/team info [team] Show info about your team, or another team
/team list [page] [sort:name|members] [search:term] Browse all teams
/team rename <name> Rename your team
/team color <#hex|name> Set your team's color
/team description <text> Set your team's description
/team settings Open the settings GUI (owner only)
/team ally [request|accept|deny|break|list] [team] Manage alliances
/team unally <team> Shortcut for /team ally break <team>
/team friendlyfire Toggle same-team PVP (alias /team pvp)
/team help Show the command reference

Team chat

Command Description
/tc <message> Send a message to team chat (aliases /teamchat, /tchat)

Admin commands — requires teamx.admin

Command Description
/team admin echest <team> Open a read-only snapshot of a team's shared chest
/team admin echest scan <item> Scan every team's chest for an item (material or name)
/team reload Reload config + messages + teams

Permissions

Permission Default Description
teamx.use true Base access — use /team, /tc, and the GUI panel
teamx.create true Create a new team
teamx.admin op Admin powers — /team reload and /team admin echest tools
teamx.* op Parent node — grants all of the above

Suggested LuckPerms setup

Give every player the base nodes, and reserve admin for staff:

/lp group default permission set teamx.use true
/lp group default permission set teamx.create true
/lp group admin permission set teamx.admin true

Want donator-only teams? Just withhold teamx.create from default and grant it to a donor group:

/lp group default permission set teamx.create false
/lp group vip permission set teamx.create true

teamx.* is a parent that grants teamx.use, teamx.create, and teamx.admin, so you usually only need it on owners/admins.


Placeholders (PlaceholderAPI)

Placeholder Output
%teamx_tag% / %teamx_prefix% Colorized [Team] bracket (ready for tab/nametag)
%teamx_team% Team display name
%teamx_color% Team color as &#rrggbb
%teamx_role% Your role — Owner / Officer / Member
%teamx_owner% Team owner's name
%teamx_members% Current member count
%teamx_has_team% yes / no (useful for conditions)

All placeholders return empty / 0 / no for teamless players, so nothing shows for players who aren't in a team.

Using them with TAB

Add %teamx_tag% to your groups.yml under _DEFAULT_ (and any group that overrides it):

_DEFAULT_:
  tabprefix: "%teamx_tag%%luckperms-prefix%"
  tagprefix: "%teamx_tag%%luckperms-prefix%"

tabprefix = tab list, tagprefix = above-head nametag. TeamX detects TAB and stands down its own scoreboard nametag logic so the two don't conflict.


Configuration highlights (config.yml)

  • teams.max-members, teams.name-min/max-length, teams.name-regex
  • teams.default-color + teams.allowed-colors (empty = any hex allowed)
  • home.warmup, home.cancel-on-move, home.cancel-on-damage, home.warmup-actionbar
  • echest.size (9–54, multiple of 9)
  • announce.bossbar, announce.bossbar-seconds, announce.bossbar-color
  • sounds.enabled + per-event sound keys
  • list.page-size
  • tab / nametag format strings (used when TAB is not present)
  • settings.locale, settings.legacy-color-codes

Messages live in messages.yml (MiniMessage + legacy & codes supported).


Setup

  1. Drop TeamX.jar into your server's plugins/ folder.
  2. Restart the server (a full restart, not just /reload, so the soft-depend load order resolves).
  3. (Optional, for tab + above-head nametag colors) Install PlaceholderAPI and TAB, then add %teamx_tag% to TAB's groups.yml as shown above.
  4. Tweak config.yml / messages.yml to taste, then /team reload.

Requirements & compatibility

  • Server: Paper 1.21+ (Purpur works). Not compatible with Spigot (uses Paper's Adventure/MiniMessage text components).
  • Java: 21 or newer.
  • Optional: PlaceholderAPI (for %teamx_*% placeholders), TAB (for tab list + above-head nametag rendering). Both are soft-dependencies — TeamX runs fine without them, and falls back to its own scoreboard-based nametag when TAB isn't present.

FAQ

Will it work without TAB / PlaceholderAPI? Yes. Without them, TeamX uses its own scoreboard teams for the above-head tag and playerListName for the tab list. The PAPI/TAB integration is just the recommended path when you already run a tab plugin.

Can a player be in multiple teams? No — one team per player by default (teams.one-per-player: true). Set it to false to allow more.

How are teams saved? One YAML file per team in plugins/TeamX/data/, written atomically. A leftover .tmp from a crash is recovered on the next load.

Does it support MySQL? Not yet — file-based persistence only, by design (keeps it lightweight).


TeamX is open-source and MIT-licensed.

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