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Trims Effect

Плагин BukkitFoliaPaper

Плагин для Майнкрафт: добавляет настраиваемые эффекты зелий в зависимости от узоров брони с масштабированием и без нагрузки на сервер.

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✨ TrimEffects (By GoldwarGlory)

  • TrimEffects is a lightweight Paper plugin.
  • Highly configurable, lag-free, and future-safe.
  • It gives potion effects based on worn armor trims.
  • Effects scale with the number of trimmed armor pieces.
  • Edit config.yml easily using in-game config editor. { /trimseffect edit }

⭐ Features of TrimsEffect

  • Highly configurable via config.yml
  • Safe against invalid trims or effects
  • Multiple trims supported at the same time
  • Optimized for large servers (500+ players)
  • Potion effects based on armor trim patterns
  • Ability to disable crafting of specific trim templates
  • Reload config without restarting (/trimeffectsreload)
  • Smart effect scaling depending on how many armor pieces share the same trim

⚙ How to Install TrimsEffect

  1. Download the plugin jar
  2. Place it in your server's plugins/ folder
  3. Start the server once to generate config.yml
  4. Edit the config as you like
  5. Run /trimeffects reload or restart the server

🚀 Performance & Safety for servers

  • 🚀 No NMS, no packets
  • 🚀 Checks only 4 armor items per update
  • 🚀 Reload-safe (effects reapply correctly)
  • 🚀 Event-based (no repeating tasks, no ticking loops)
  • 🚀 Safe config parsing (invalid trims/effects are ignored)

💖 Need help? or report bugs

➕Extra info of TrimsEffect

✅ plugin.yml
name: TrimsEffect
version: 1.0.11
main: me.goldwar.trimeffects.TrimsEffects
api-version: 1.20
author: GoldwarGlory
website: https://modrinth.com/plugin/trimseffect

commands:
  trimseffect:
    description: Main command
permissions:
  trimseffect.reload:
    default: op
    description: Reload the plugin's config
  trimseffect.gui:
    default: true
    description: Open the Trim Effects GUI
  trimseffect.edit:
    default: op
🌟 config.yml
# Basic Info:-
# Color codes use &: example "&6Gold", "&aGreen", "&cRed".
# Potion effect names use Bukkit names: SPEED, STRENGTH, RESISTANCE, etc.
# Effect levels are normal player-facing levels:
# 0 = disabled, 1 = level I, 2 = level II, 3 = level III

settings:
  prefix: "&6[TrimsEffect] &r" # plugin's prefix
  keep-effects-after-milk: true # If true, trim effects come back after a player drinks milk.
  check-for-updates: true # If true, admins with trimseffect.edit are notified when an update is available.
  disabled-worlds: [empty,emty,mty,mt] # Worlds where trim effects should not work.
  un-craftable-trims: [silence,sentry,"*"] # These armor trim templates cannot be crafted.

debug:
  missing-trims: true # should we send logs in console for missing trims in effects
  un-craftable-trims: true # should we send logs in console to get reminded which trims are un-craftable
  display-items: true # should we send logs in console for incorrect material names of display-items
  missing-display-items: true # should we send logs for missing trim-materials in config

gui: # Main /trimseffect gui menu.
  enabled: true # Toggle GUI
  title: "&aTrim Effects" # GUI Title
  size: 54 # Must be 27, 36, 45, or 54.
  show-missing-trims-in-gui: true # If true, GUI will also show the trims that are missing in config.

  display-items:
    default: NETHER_STAR # GUI item used when a trim has no item listed below.

    trims: # Items used by /trimseffect gui and the effects editor.
      silence: SILENCE_ARMOR_TRIM_SMITHING_TEMPLATE
      sentry: SENTRY_ARMOR_TRIM_SMITHING_TEMPLATE
      dune: DUNE_ARMOR_TRIM_SMITHING_TEMPLATE
      coast: COAST_ARMOR_TRIM_SMITHING_TEMPLATE
      wild: WILD_ARMOR_TRIM_SMITHING_TEMPLATE
      ward: WARD_ARMOR_TRIM_SMITHING_TEMPLATE
      eye: EYE_ARMOR_TRIM_SMITHING_TEMPLATE
      vex: VEX_ARMOR_TRIM_SMITHING_TEMPLATE
      tide: TIDE_ARMOR_TRIM_SMITHING_TEMPLATE
      snout: SNOUT_ARMOR_TRIM_SMITHING_TEMPLATE
      rib: RIB_ARMOR_TRIM_SMITHING_TEMPLATE
      spire: SPIRE_ARMOR_TRIM_SMITHING_TEMPLATE
      wayfinder: WAYFINDER_ARMOR_TRIM_SMITHING_TEMPLATE
      raiser: RAISER_ARMOR_TRIM_SMITHING_TEMPLATE
      shaper: SHAPER_ARMOR_TRIM_SMITHING_TEMPLATE
      host: HOST_ARMOR_TRIM_SMITHING_TEMPLATE
      flow: FLOW_ARMOR_TRIM_SMITHING_TEMPLATE
      bolt: BOLT_ARMOR_TRIM_SMITHING_TEMPLATE

effects:
  # Used when a trim does not define custom levels for a piece count.
  default-levels:
    1: 1
    2: 2
    3: 2
    4: 3

  # Trim names must be lowercase.
  # effects: potion effects this trim can give.
  # levels: optional per-piece override for that trim.
  # If levels is missing, default-levels above are used.
  trims:
    silence:
      effects:
        - STRENGTH
        - RESISTANCE
        - ABSORPTION
      levels:
        1:
          STRENGTH: 2
          RESISTANCE: 1
          ABSORPTION: 0
        2:
          STRENGTH: 3
          RESISTANCE: 2
          ABSORPTION: 1

    dune:
      effects:
        - SPEED

    coast:
      effects:
        - WATER_BREATHING

    wild:
      effects:
        - JUMP

    ward:
      effects:
        - RESISTANCE

    eye:
      effects:
        - NIGHT_VISION

    vex:
      effects:
        - HASTE

    tide:
      effects:
        - DOLPHINS_GRACE

    snout:
      effects:
        - FIRE_RESISTANCE

    rib:
      effects:
        - ABSORPTION

    spire:
      effects:
        - REGENERATION

    wayfinder:
      effects:
        - SATURATION

    raiser:
      effects:
        - STRENGTH

    shaper:
      effects:
        - HASTE

    host:
      effects:
        - HEALTH_BOOST

    flow:
      effects:
        - SPEED

    bolt:
      effects:
        - FAST_DIGGING

    # Empty effects means this trim appears in the GUI but gives no effects.
    sentry:
      effects: []
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