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UDFFA

Плагин BukkitFoliaPaper

FFA System Made simple In Minecraft.

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UDFFA — Duels & FFA Practice Plugin

UDFFA is a lightweight, customizable Minecraft practice plugin created by UDStudios for competitive Duels and Free-for-All gameplay.

It supports Paper servers running Minecraft 1.21 and newer, Java 21, and is designed with simple setup and configuration in mind.

Main Features

  • Custom Duels system
  • Custom FFA system
  • Kit-based matchmaking
  • Random arena selection
  • Kit-specific arena assignment
  • Multiple arenas per kit
  • Arena regeneration after matches
  • Large arena support
  • Automatic dropped-item cleanup
  • Arena boundary protection
  • Five-second match-found preview
  • Opponent name shown before teleporting
  • Five-second pre-match countdown
  • Countdown movement lock
  • Match-start BEGIN title
  • Configurable duel sounds
  • Winner and loser result screens
  • Spectator mode during result screens
  • Automatic return to lobby
  • Safe cleanup when players disconnect
  • /leave duel and /leave ffa

Kit System

  • Create kits from your inventory
  • Edit existing kits
  • Delete kits
  • Exact inventory copying
  • Separate FFA and Duel kits
  • FFA kit creation and editing
  • Copy Duel kits into FFA kits
  • Assign kits to specific FFA modes
  • Assign kits to specific Duel arenas
  • Assign one kit to multiple arenas
  • Personal player kit editor
  • Personal slot layouts
  • Custom kit icons
  • Custom kit names
  • GUI confirmation buttons

Duel Features

  • Player-to-player duel requests
  • /duel <player> <kit>
  • Accept and deny duel requests
  • Queue-based matchmaking
  • Queue leave button
  • Red dye queue exit item
  • Queue status action bar
  • Queue timer
  • Match-found title
  • Opponent display
  • Kit-specific arena restrictions
  • Full arena detection
  • Automatic arena restoration
  • Players cannot escape configured arena regions

FFA Features

  • Dedicated FFA modes
  • Dedicated FFA arenas
  • Instant joining
  • FFA kit menus
  • Automatic kit restocking after kills
  • Respawn handling
  • Inventory clearing after leaving
  • Automatic cleanup after death
  • Dedicated FFA spawn locations

Combat

  • Vanilla Minecraft melee damage
  • Vanilla crystal damage
  • Vanilla respawn-anchor damage
  • Vanilla explosion behavior
  • No global custom damage overrides
  • Crystal and anchor combat supported
  • Normal knockback behavior

Scoreboard and UI

  • Separate scoreboard.yml configuration
  • Fully customizable duel scoreboard
  • RGB color support using &#RRGGBB
  • Hidden scoreboard score numbers
  • Custom titles and lines
  • Player and opponent information
  • Ping display
  • Match timer
  • Kit and arena display
  • Win statistics display

ELO and Tier System

  • Persistent ELO system
  • New players start at 0 Elo
  • New players begin as Unranked
  • First completed match promotes players to LT5
  • Configurable Elo thresholds
  • Configurable tier names
  • Configurable tier multipliers
  • HT1, LT1, HT2, LT2, HT3, LT3, HT4, LT4, HT5, and LT5 defaults
  • Internal tier management
  • LuckPerms is not required for tier progression
  • Persistent wins, kills, deaths, and matches
  • ELO administration command
  • Configurable quick-win and standard-win rewards

Killstreaks

  • Killstreaks begin at five kills
  • Milestones continue every five kills
  • Supports streaks up to 1000
  • Killstreak broadcast messages
  • Killstreak loss messages
  • Highest killstreak tracking

PlaceholderAPI Support

Includes placeholders for:

  • Current killstreak
  • Highest killstreak
  • ELO
  • Tier
  • Position
  • Leaderboard position
  • Kills
  • Deaths
  • Wins
  • Total wins
  • Player name
  • Opponent name
  • Duel kit
  • Duel arena
  • Queueing players
  • Fighting players
  • Top 10 Elo leaderboard entries

Example leaderboard placeholders:

%udffa_topelo_1%
%udffa_topelo_2%
%udffa_topelo_3%

Configuration

UDFFA includes separate configuration files for:

  • General plugin settings
  • Duel and FFA menus
  • Sounds
  • Scoreboard
  • ELO and tiers
  • Player ELO data
  • Kits
  • Debug testing

Debug Testing

  • Configurable debug mode
  • /spawntestnpc <name> <kit>
  • Damageable stationary test dummy
  • Knockback configuration
  • Attack damage configuration
  • Max health configuration
  • Kit equipment support
  • Automatic removal after death

Dependencies

  • Paper 1.21+
  • Java 21
  • PlaceholderAPI is optional
  • WorldGuard and WorldEdit are not required
  • FAWE is not required for arena regeneration

Author

UDStudios

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