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ZombieApocalypseSSS

Плагин BukkitPaperPurpur

Плагин для Майнкрафт: превращает сервер в зомби-апокалипсис с ИИ зомби, заражением игроков и динамическими событиями.

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ZombieApocalypseSSS

A full-featured zombie apocalypse survival plugin for Paper 1.21+

Modrinth Paper Java License

Turn your Minecraft server into a post-apocalyptic nightmare — one corpse at a time.

📥 Download🐛 Report a Bug💬 Discord


📖 Table of Contents

  • ✨ Features
  • 📦 Requirements
  • 🚀 Installation
  • ⌨️ Commands & Permissions
  • 🔧 Configuration
  • 🔫 CombatGunSSS Integration
  • 🧩 Developer API
  • 🔍 Troubleshooting
  • ❓ FAQ
  • 📄 Credits

✨ Features

🧠 Advanced Zombie AI

  • 15+ configurable zombie types (Tank, Screamer, Assassin, Boss, etc.)
  • Hive Mind — group aggro behavior
  • Noise system — blocks, gunshots, explosions attract zombies
  • Scent detection — sneak < walk < sprint
  • Feign Death zombies revive after a delay
  • Breaker AI — destroy doors and blocks
  • Sun weakness (burn or slow)

🎯 Tier Evolution System

Tier Multiplier Speed Knockback
Primal ×1.0 0
Adapted ×1.2 +0.1 0
Mutated ×1.5 +0.2 0.2
Aberrant ×2.5 +0.3 0.5

📈 Progressive Difficulty

Phase Days Spawn Rate Unlock
1 0–5 40% Basic zombies
2 6–15 70% Status zombies
3 16–30 90% Special zombies
4 31+ 100% All types

⚠️ Fixed in 4.4.0: Phase-based spawning now works correctly.


🧬 Infection System

  • 0–100 infection points
  • Effects scale with level
  • +5 per hit (30% chance)
  • Natural decay (~1 point / 30s, faster in safe zones)

🧠 Psychological Horror (Sanity)

  • BossBar display (green → purple)
  • Hallucinations, fake sounds, fake messages
  • Drains in darkness, near zombies, when alone

⚠️ Fixed in 4.4.0: All sanity multipliers now apply correctly.


🔥 Campfire Safe Zones

  • Prevent zombie spawning
  • Heal players and reduce infection
  • 3 upgrade tiers
  • Zombies can destroy them

🩹 Survival Items

  • Bandage — stop bleeding
  • Antivirus — reset infection
  • Adrenaline — temporary boost with crash
  • Zombie Camo — ignored by zombies
  • Radio — locate supply drops

🌙 Blood Moon

  • Random night event (default 5%)
  • Increased spawn rate and stronger zombies
  • API events available

📦 Supply Drops

  • Random drops near players
  • Fully configurable loot table
  • Optional coordinate broadcast

⚠️ Fixed in 4.5.0: Tier 3 campfire radius now correctly blocks zombie spawns.


🔫 Sentry Turrets

  • Auto-target zombies
  • Multiple ammo types
  • Persistent across restarts

⚠️ Fixed in 4.4.0: Data loss issue resolved.


🌍 World Structures

  • Military Checkpoint
  • Crashed Plane
  • Hospital
  • Survivor Camp
  • Outpost

✔️ Scale with difficulty ✔️ No ocean spawning


📖 Survival Guide GUI

  • Interactive in-game guide
  • Covers all systems and mechanics

📦 Requirements

Component Version
Java 21+
Paper 1.21+
WorldGuard Optional
ProtocolLib Optional

🚀 Installation

  1. Download the .jar
  2. Place it in plugins/
  3. Start the server
  4. Edit configs
  5. Use /zapoc reload

⌨️ Commands

Command Description
/zapoc reload Reload config
/zapoc summon Spawn zombie
/zapoc infect Infect player
/zapoc cure Cure
/zapoc panic Spawn horde
/zapoc bloodmoon Toggle event
/zapoc supplydrop Force drop
/zapoc stats View stats

🔐 Permissions

Permission Description
zapoc.admin Full access
zapoc.use Use features
zapoc.immune Immune to infection

🔧 Configuration

Config files:

  • config.yml
  • zombies.yml
  • items.yml
  • events.yml
  • mechanics.yml
  • turrets.yml
  • sun-effect.yml
  • spawn-control.yml
  • messages_en.yml
  • messages_vi.yml

🔫 CombatGunSSS Integration

👉 https://modrinth.com/plugin/combatgunsss

  • 30+ guns
  • Full compatibility
  • Optional but recommended

🧩 Developer API

ZombieApocAPI api = ZombieApocAPI.getInstance();

api.isInfected(player);
api.getInfectionPoints(player);   // raw 0–100
api.getSanity(player);            // new in 4.5.0
api.isBleeding(player);           // new in 4.5.0
api.spawnZombie(world, location, "tank");
api.isInSafeZone(location);

Events:

  • BloodMoonStartEvent
  • BloodMoonEndEvent
  • SupplyDropEvent
  • ZombieInfectEvent

🔍 Troubleshooting

Zombies not spawning
  • Check spawn-control.enabled
  • Ensure world is enabled
  • Use Paper (not Spigot)
  • Test with /zapoc summon
Zombies spawning inside Tier 3 campfire zones
  • Fixed in 4.5.0
  • The spawn-block check now uses a 5×5 chunk search to cover the full 40-block radius
API zombie has wrong / mixed type after spawnZombie()
  • Fixed in 4.5.0
  • Previous builds applied a random type first then the requested type, leaving stale PDC keys
Spawn phases not working
  • Fixed in 4.4.0
  • Update plugin
Sanity system not working
  • Fixed in 4.4.0
  • Check mechanics.yml
Infection not disabling
  • Fixed in 4.4.0
Turrets disappearing
  • Fixed in 4.4.0
Recipes not showing
  • Fixed in 4.3.3
Zombie names broken
  • Fixed in 4.3.3
Structures spawning in ocean
  • Fixed in 4.3.1+
/reload breaks plugin
  • Always restart server

❓ FAQ

Does this replace vanilla zombies?

Optional — configurable.

Does it support multiple worlds?

Yes.

Is it laggy?

Optimized, but depends on config.

Can I disable infection?

Yes (config.yml).

Do I need CombatGunSSS?

No, but recommended.

Does it support Spigot?

No — Paper only.


📄 Credits

Author: Duong2012G License: Apache 2.0

Open source — contributions welcome.

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