Create: Bitterballen - Original Textures

Fresh Batch - New Item Textures

Fresh Batch is a Resource Pack designed for the latest versions of Create: Bitterballen.
Although the pack format may warn you for versions below 1.21, I have tested it to be compatible with 1.21.1, 1.20.1, and 1.19.2 with Create: Bitterballen as low as v1.0. Versions prior to 1.0 may not work correctly for all items due to restructuring of assets in the mod.
I do not think the original textures are terrible. I made these textures because I very much enjoy the concept of the original mod and wanted to expand it for my own mod pack, but many of the foods did not look as appetizing as their real counterparts. I gave it my best shot to evoke the vibe of some good street food. While remaking some of these textures I figured I should just make it a full project to release rather than keeping them to myself. This is my first release of much of anything, so I apologize if it lacks some polish.
I have not had many of these foods myself and I had to look up quite a few for reference. I tried my best to keep with the theming and original intent of the mod as best I could. All of these textures were made by hand, by me (in many cases using Bitterballen assets as a baseline). Generative AI was not used at any point of the process.
Will I retexture the remaining assets to fit better? Maybe, depending on demand. I did not need some of the items like the cheeses for the mod pack I was working on, and some items like raw eggballs and raw bitterballen honestly looked perfectly fine as is.
If you are the original mod creator and you would like me to remove this pack, let me know.
If you are the original mod creator and you would like to use these assets for the actual mod, you absolutely can. Still let me know though that would be pretty neat. I have also made some additional assets for items which do not currently exist in the mod but may fit, such as raw and apple oliebollen, if that is of interest.
Many of these assets were made using Create: Bitterballen assets as a baseline under the MIT license.
