REQUIRES VARIANTS-CIT
This resource pack aims to improve sputt time's visuals by retexturing various items to better fit what they're supposed to be (such as the musketeer's rapier,) as well as improving some textures and adding QOL features.
UI
Improved Compass
The compass now shows its current mode on the bottom right.
When the compass is set to "lowest health," it shows the tracked player's health alongside the heart icon.
New Class Icons (WIP)
The starter class icons have been retextured and aim to showcase one of the class's primary features.
Class Items
Sentinel
Sentinel Bow (im too lazy to add an image ill do it later)
Sorcerer
Impact Wand (1-3,) Flame Quake (1-3,) Whirl (1+2,) and Lifesteal.


Assassin
Smokescreen and the Assassin's Talisman.
Samurai
The Masakari.
Archer
The Archer's arrow buffs.
Point Warp, Flame, Poison, Absorb, Cripple, Chain, and Drain.

Musketeer
The Musketeer's rapier has a proper texture instead of the shovel.
Berserker
The Rueful Axe.
Anathema
The Anathema's Reaper Scythe.
In GUI
In hand

The Anathema's Decree and Grimoire.

Orbs now have an outline and background color (which changes depending on the person.)
Pharaoh
The Bronze Warscythe and Call of Rats.
Wretch
The Wretch's club.
Miscellaneous Items
The Poison and Wither Daggers.


