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Vanilla Mending (Java)

This is the "Vanilla Mending" resource pack, which improves the overall appearance of Minecraft Java by enhancing basic plant models, blocks, some textures, and many other elements, while maintaining the Vanilla Minecraft style.

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"Some changes will only activate in specific versions of the game."

Changes include:

  • 🧙 Enchanted books display animated effects representing individual spells, which also combine with each other to create countless variations in the appearance of enchanted books (the more enchants there are on a book, the more intense the glint effect). (Does NOT include tools and armor.) (1.21.5+).
  • 🐟 Buckets containing tropical fish and axolotls display the exact species and color of the creature (1.21.5+).
  • 🏹 Crossbows display the color of the loaded arrow and show three arrows when the Multishot enchantment is used (Bows do NOT work.) (1.21.5+).
  • 🍾 Potions, effected arrows, and crossbows display the effect icon when holding down the |Shift| key (GUI only) (1.21.5+).
  • ✨ Waxed copper items can be distinguished from unwaxed ones in the inventory by an icon displayed when holding down the |Shift| key (GUI only) (1.21.4+).
  • 📯 Goat horns display an animation when used (1.21.4+).
  • 🧨 Fireworks have different texture lengths depending on their flight duration (1.21.5+).
  • 🌠 The active End portal frame displays a gradient that gives the portal a sense of depth (26.1+).
  • 🌺 All plants and several other |X/#| shaped models have received an additional top/bottom texture.
  • 🌿 Leaves are more leafy.
  • 🪴 Vines, glowing lichen, and pale moss vines are wavy.
  • 🌵 Up to version 1.21.4, cacti randomly appear with a flower.
  • 🌱 Sugar cane is denser.
  • 🌾 Ripe wheat is taller.
  • 🎃 Ripe pumpkin stems are slightly orange in color.
  • 🍄‍🟫 Crimson and warped fungus have slightly emissive pixels.
  • 🕸️ Cobweb have a changed model and texture.
  • 🚪 Doors and trapdoors have an additional frame inside the windows.
  • 🌪️ Hoppers have a changed model so that they protrude beyond the block and connect to each other.
  • 🪡 Tripwire hook has a changed model and texture.
  • 🎼 Note blocks display the selected note.
  • 🍯 Bee nests and hives display several levels of fullness.
  • 💡 Glowing blocks have no shadow.
  • 📚 The chiseled bookshelf is randomly arranged with books.
  • 🗑️ Spawners, trial spawners, vaults, and copper grates have internal textures.
  • 🏮 Spawners and trial spawners have emissive pixels.
  • 💀 Heads and skulls are arranged differently in the hands and emit the correct particles when destroyed (except for player heads).
  • ⌚ Respawn timer animation for ender pearls, chorus fruit, and goat horns.
  • ⛏️ Tools show visible signs of wear and tear and are positioned differently in the hands.
  • 🎞️ More animation frames for the brush from a third-person perspective.
  • 🛡️ Improved shield positioning.
  • 🔥 Slightly modified fire model.
  • 💥 Explosion particles rotate in any direction.
  • 🎆 Chests and Ender chests emit the correct particles when destroyed.
  • 🛜 The Sculk shriek gently opens and closes depending on whether it is activated or can summon the Warden.

🎲 3D blocks and items:

  • ⛓️ chain of hanging signs (1.21.4+. Hanging attached version 2 from 1.21.11),
  • 🍀 lily pad (also appears randomly with a flower),
  • 💎 diamond elements of the enchanting table,
  • 🪵 additional piston axis degree,
  • 🍾 brewing stand,
  • 📌 pointed dripstone,
  • 🐸 frogspawn,
  • 🔗 chains,
  • 🔨 mace,
  • 🪜 ladder,
  • 🛒 bars,
  • 🛤️ rails.

🪔 Animated textures:

  • 🔥 furnace,
  • 📀 fire charge,
  • 🧪 dragon's breath,
  • 🕳️ Ender chest,
  • 🩵 prismarine shard,
  • 🍶 ominous bottle,
  • 🕯️ all torches,
  • 📖 additional effects on enchanted books,
  • 🔥 campfires as items,
  • 🐦‍🔥 blaze and breeze rod,
  • 🌟 blaze powder and wind charge,
  • 🪣 buckets with water, lava, fish, and axolotls,
  • ✨ firefly bush as an item, additionally has smoother and unsynchronized animations as a block,
  • 🎨 the experience bar and progress bar on the villager shimmers with the colors of experience (1.20.2+).

🖼️ Changed textures:

  • 🎚️ lever,
  • 🧰 wooden chests,
  • 🪄 enchanted glint,
  • 🎇 experience bottle,
  • 😶‍🌫️ shulker head,
  • 🪚 lower and upper stonecutter texture,
  • 👻 Wither projectiles look like ghosts,
  • 🏹 arrow has a gray flint-like tip,
  • ⏹️ shadow, experience orbs, and guardian rays are pixelated,
  • 🔥 fire on the player's screen has semi-transparent pixels,
  • 🐎 jump bar: horse, camel, and nautilus,
  • 🪟 clear glass has become semi-transparent (1.21.11+),
  • 🎆 End portal frame made of End stone bricks,
  • 🔔 bell supports are made of polished andesite.

🛟 And a few more minor, sometimes imperceptible changes and corrections.


Some game settings are not recommended for comfortable gameplay with this resource pack:

  • Do not use the graphics settings: | Fast Graphics | and | See-Through Leaves |.

  • Reduce the | Glint Strength | in the accessibility settings.

  • May not be compatible with other resource packs.


Author: Wojusek (mine).

I came up with and implemented most of these things myself, as a hobby. I was not inspired by anyone or anything in particular.

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