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Шейдер IrisOptiFine

Dithering3D

Шейдерпак для Майнкрафт с пиксельным, ретро, тёмным фэнтезийным, B&W и RGB стилями.

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🎨 Dithering3D - Surface-Stable Fractal Dithering

Minecraft OptiFine Iris License


🖼️ Screenshots

Dithering3D Preview


✨ A Revolutionary Visual Experience

Transform your Minecraft world with Surface-Stable Fractal Dithering — a groundbreaking rendering technique where dither dots stick to 3D surfaces instead of the screen, creating a unique manga/comic book aesthetic that feels alive.

🎬 Based on the innovative work by Rune Skovbo JohansenWatch the explainer video


🖼️ What Makes This Shader Special?

📌 Surface-Stable Dots

Unlike traditional dithering where patterns "swim" on screen, Dither3D anchors each dot to the actual 3D surface. Walk around blocks, and the dots stay perfectly attached!

🔄 Fractal Scaling Magic

As you move closer or farther from surfaces, dots dynamically split or merge to maintain constant screen-space density. It's mesmerizing to watch!

🎨 Three Color Modes

Mode Description
Grayscale Classic black & white dithering — clean, minimalist, timeless
RGB Each color channel gets its own dot layer — vibrant and unique
CMYK Halftone Authentic newspaper/comic print simulation with rotated dot angles

⚡ Features at a Glance

Feature Description
🎯 Precision Dithering SVD-based frequency analysis for mathematically perfect dot placement
🌀 Anti-Stretch Technology Anisotropic smoothing keeps dots circular even on oblique surfaces
🎥 Camera Stable Radial compensation prevents dot swimming during camera rotation
⚙️ Highly Configurable 10+ parameters to fine-tune your perfect look
🚀 Performance Optimized Efficient 3D texture sampling for smooth gameplay
📱 Universal Compatibility Works with OptiFine AND Iris on virtually any Minecraft version

🎛️ Customization Options

Fine-tune every aspect of the dithering effect with our intuitive in-game sliders:

🔧 Dither Settings

Parameter Range Effect
Dot Scale 2 - 10 Control overall dot size (exponential)
Size Variability 0 - 1 0 = Bayer pattern, 1 = Halftone style
Dot Contrast 0 - 2 Sharpen or soften dot edges
Stretch Smooth 0 - 2 Combat stretched dots on angled surfaces

💡 Input Controls

Parameter Range Effect
Exposure 0 - 5 Brightness multiplier
Offset -1 to 1 Brightness offset adjustment

🎮 Additional Options

  • Inverse Dots — Flip dot colors for a negative effect
  • Radial Compensation — Stabilize during camera rotation (recommended!)
  • Quantize Layers — Prevent dot morphing for a more "classic" look
  • Debug Mode — Visualize fractal layers for development

📦 Installation

For OptiFine Users

  1. Download and extract the shader pack
  2. Place the shaders folder in .minecraft/shaderpacks/
  3. Launch Minecraft → Options → Video Settings → Shaders
  4. Select Dithering3D and enjoy!

For Iris Users (Fabric/Quilt)

  1. Install Iris Shaders mod (1.2.0+)
  2. Download and extract the shader pack
  3. Place the shaders folder in .minecraft/shaderpacks/
  4. Press O in-game to open shader menu
  5. Select Dithering3D

💡 Tip: Press F3 + T to quickly reload shaders after making changes!


🎨 Preset Profiles

Choose from pre-configured profiles for instant results:

Profile Color Mode Dot Scale Best For
🟢 LOW Grayscale 4.0 Performance, retro feel
🟡 MEDIUM Grayscale 5.0 Balanced experience
🟠 HIGH RGB 5.0 Colorful, artistic
🔴 ULTRA CMYK 6.0 Maximum visual impact

🌟 Perfect For

📸 Screenshot enthusiasts Create unique, artistic captures
🎬 Content creators Stand out with a distinctive visual style
🎮 Retro lovers Relive the charm of 1-bit graphics
🎨 Artists Manga, comic book, and newspaper aesthetics
🧪 Tech enthusiasts Experience cutting-edge rendering techniques

❓ FAQ

Q: Does this work with other shaders?

Dithering3D is a standalone shader pack. Combining with other shaders may cause conflicts.

Q: Why do some surfaces look different?

The sky and some special effects may appear different as surface-stable dithering reveals flat geometry.

Q: Performance impact?

Moderate. The 3D texture sampling is optimized but more demanding than vanilla rendering. Most GPUs handle it smoothly.

Q: Can I use this in my modpack?

Yes! Under MPL-2.0 license. Credit appreciated.


🔬 The Science Behind It

Dithering3D uses Singular Value Decomposition (SVD) to analyze UV coordinate derivatives in real-time, determining the exact frequency and direction of surface textures. This mathematical approach enables:

✅ Perfectly uniform dot density regardless of distance
✅ Seamless fractal transitions between detail levels  
✅ Circular dots even on extremely angled surfaces
✅ Rotation-stable patterns that don't "swim"

📚 Credits & Resources

Resource Link
🔗 Original Algorithm Rune Skovbo Johansen
🎥 Technique Explanation YouTube Video
💬 Technical Discussion FAQ Thread

📄 License

Mozilla Public License 2.0 (MPL-2.0)

🎨 Transform your world. Experience Dithering3D. 🎨

If you enjoy this shader, consider leaving a ⭐ and sharing this shader page !

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