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Wall Climbers

Ресурс пак Minecraft

Ресурс-пак для Майнкрафт — пауки цепляются за стены и потолок ногами, а не мордой.

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A simple resouce pack, but with a more than needed quality of life addition, having also a Fresh animation version.

Now spiders and cave spiders will be able to climb up walls and lay under blocks when they get stuck, making it seem more of an intentional behaveour than the result of stupid pathfindings.

There are 2 versions of this, one is the base version, the other is already compatible with Fresh Animations!

Compatibility & Tems of Use

This pack has been made so that you can merge it with basically any other resource pack my modifying the latter one. The Fresh animation compat version found in the downloads page is an example of this.

Below i'll show how, but this gives you NO permission to just go around and make copies of other resource packs and just mark them as "Wall Climbers Compat", you have no right to do that unless the creator of such pack agrees, but if they knew they most likely could just merge the packs by themselves, as it has no impact in the original model, SO DON'T DO IT. And don't go harass anyone if they don't want to merge the packs themselves, you can do it for your own use. You can do whatever you want if it's just for private usage, but you cannot reupload packs with just a 4 code lines of difference from the original.

After enstablishing what you can and cannot do, here's how to make any pack that changes the spider model compatible with this one:

  • go into the other pack's cem folder, usually found in assets/minecraft/optifine or assets/minecraft/emf;
  • open the spider.jem or cave_spider.jem that you want to edit, you'll find something like:
{
	"credit": "Made with Blockbench",
	"textureSize": [64, 64],
	"models": [
                {...

with some "part" elements inside the curly brackets

  • paste the code below between the square and curly bracket. Please change only "wc_spider_var.jpm" to "wc_cspider_var.jpm" for cave spiders so that they're not floating
		{
			"part":"root",
			"id":"root",
			"model":"wc_spider_var.jpm",
			"attach":"true"
		},
		{
			"part":"leg1",
			"id":"leg1",
			"model":"wc_spider_l1.jpm",
			"attach":"true"
		},
		{
			"part":"leg2",
			"id":"leg2",
			"model":"wc_spider_l1.jpm",
			"attach":"true"
		},
		{
			"part":"leg3",
			"id":"leg3",
			"model":"wc_spider_l2.jpm",
			"attach":"true"
		},
		{
			"part":"leg4",
			"id":"leg4",
			"model":"wc_spider_l2.jpm",
			"attach":"true"
		},
		{
			"part":"leg5",
			"id":"leg5",
			"model":"wc_spider_l3.jpm",
			"attach":"true"
		},
		{
			"part":"leg6",
			"id":"leg6",
			"model":"wc_spider_l3.jpm",
			"attach":"true"
		},
		{
			"part":"leg7",
			"id":"leg7",
			"model":"wc_spider_l4.jpm",
			"attach":"true"
		},
		{
			"part":"leg8",
			"id":"leg8",
			"model":"wc_spider_l4.jpm",
			"attach":"true"
		},

The last comma is VERY important, be sure to copy it as well. It should look something like:

{
	"credit": "Made with Blockbench",
	"textureSize": [64, 64],
	"models": [
		{
			"part":"root",
			"id":"root",
			"model":"wc_spider_var.jpm",
			"attach":"true"
		},
		{
			"part":"leg1",
			"id":"leg1",
			"model":"wc_spider_l1.jpm",
			"attach":"true"
		},
        ...
                {... <-- from here on it's the original model
  • that's it, just save. Don't worry about strange spacing differences.

Only if you use the Wall Climbers resource pack together with the modified pack you will be able to see the changes, otherwise it will be like nothing changed. That means resource pack makers could just add compatibility by themselves to Wall Climbers.

Still, you have no permission to go around and copy other's work. This pack can be remixed all you want (maybe don't reupload it without changes) but please don't annoy other creators.

Just try it out, its really cool!

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